Jeff Miracola - Artist and Illustrator
 
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Chinese Fantasy Art Magazine interview

Sunday, June 22nd, 2008

Back in April of this year, I was interviewed by Fantasy Art Magazine out of China. The team, especially Diana Tsai, over at the magazine were a pleasure to work with and asked some really good questions. Since the magazine is only available in China, and therefore in Chinese, I thought I’d include the interview here in English for those who are interested.

First of all, introduce yourself to the audience. And, how do you like people call you, artist? Or illustrator?

Hello Fantasy Art fans in China! My name is Jeff Miracola and I am an illustrator. I have been working as a professional illustrator since 1993. Some of my first work was for the TCG Magic: The Gathering back in 1993. I have been creating art for the game ever since. I have also done work for many other fantasy game companies, as well as video game companies, book publishers and magazines.

I like people to call me an illustrator because I am in the business of illustrating things. Someday when I decide to do art for just myself, I will then just be an artist.

Why do you prefer to be a professional artist rather than be an office worker?

Some days I think it might be better if I were a regular office worker. It is often just as stressful being a freelance artist as it is working in an office for a big company. You have to constantly try to find work to put food on your table and care for your family. At least office workers always know where the money is coming from… unless they get fired, ofcourse.

It seems that all kinds of people could find their favorite works among your wonderful paintings, cause your works have much affinity. What’s the reason for your various styles and large number of commissions? Or is it just your willingness of try new styles?

It is my willingness and creative spirit that moves me to try new styles. I have been doing so much more digital work nowadays, so my style is starting to change quite a bit. I never wanted to mimic my traditional painting style in a digital way. Many artists do that, but I have always wanted to create a new look for myself in digital media.

Some people think that an artist should keep a fixed theme and a fixed style in order to develop a “brand.” How do you feel about that?

For the most part, I agree with that. It can be very confusing for an editor or art director if they are not sure of what they will get from an illustrator. I am in a transitional stage with my art. My digital art is more exciting to me right now and companies have been responding well to it. I may get to the point where all I do is digital art.

Talk about your own artistic style, do you think that you have found the best way of expression?

For now, I have found the best way to express my art. I am always learning and always growing as an artist. So I can’t say what the future holds for me. But for now, I am happy with the style I have.

Some of your paintings have a strong decorative style. Could you please talk about the reasons?

I love decorative arts. I especially enjoy tribal Africa art, American and Mexican Folk art, as well as Chinese textile work. I plan to use a lot more of it in my work in the future. I am fascinated with primitive art and its patterns and symbolism.

Which art genres have mainly impact you?

Fantasy art and artists like Frank Frazetta, Brom, Jeff Jones, Bernie Wrightson, Boris Vallejo, and Michael Whelan were a huge inspiration to me early in my career. I have always admired the work of traditionalist William-Adolphe Bouguereau and pre-raphaelites such as Dante Gabriel Rosseti and John William Waterhouse. The classical art genre and folk art genres are my biggest influences.

Please talk about you ideation, such as the posture of the figure, etc.

I use a lot of central or triangular compositions because they are powerful compositions. But also because I am a product of the trading card industry where a strong, central figure is often required to make a card stand out. I haven’t had the opportunity to do very complex compositions with multiple figures. That is something I want to do more of in the future.

You works are always with very bright colors and cool ideas. How did that come to your mind? And, how do you turn those images into paintings?

I love color. I have to force myself to paint a dark, colorless picture when I am asked to do it. And I always have to keep myself from putting more color into a dark painting. With illustration, I always want my work to stand out and grab your attention. I think that is why I use so much color. So much of the fantasy art out there is dark in subject matter and in execution. I am a happy person and find it difficult to make dark, disturbing pictures now. I guess that is why I do so much colorful, digital art. People respond really well to colorful art. Children especially love bright colors.

Different ideas need different expression. How do you find the best way in practice?

That is why I have two styles of art. My paintings are good for client projects such as Magic: the Gathering or World of Warcraft because they require a certain look that is dark and painterly. But when I work on a children’s book like the one I am currently working on, it requires very bright and colorful art. I create images digitally that I would never attempt with paint. Likewise, I do paintings of subjects I would not want to do in a digital format. Finding the proper medium to express my art is not that difficult because I have two very different styles of art, one for dark fantasy work, one for bright, children’s style work.

In people’s mind, fantasy art is always beyond the daily life. But art cannot divorced from life, in your opinion, how should their relationship be?

I believe fantasy art should be an escape from your reality, whatever that may be. Fantasy art is a way for you to see worlds you could never see or meet people and creatures you could never meet. But all of the most successful fantasy art is true to it’s own reality. That is, it cannot be divorced entirely from the life it creates. The viewer needs to connect with the fantasy art and relate to it somehow. Fantasy art should be a window to new worlds as much as it is a mirror of our lives.

How do you get the inspiration from the daily life?

Inspiration can come from something someone says or does. It can come from an animal I see or a texture on a wall. Daily life feeds my imagination in more ways than I can mention. From nature to man-made technology, I find inspiration in so many ways.

How can you create a prominent figure when you draw a small picture like TCG?

As an illustrator for trading card games, I need to keep in mind that my art will be seen in a very small format. Thus is it very important to have a strong focal point in my painting. A single figure is always best, but there are times when I have to create multiple figures in one painting. Then I try to focus on one of the figures by using composition, lighting or color to make that figure or object stand out from the rest. For me, color is the most important tool for making my art stand out on a small trading card.

What are your normal painting tools? What are the brands and type?

For traditional painting, I use both Windsor & Newton acrylic and oil paints. I use Windsor & Newton and Loew-Cornell brushes. I do almost all of my paintings on masonite or wood and Crescent 100 or 110 cold press illustration board. I prepare the surface with 3 to 4 coats of white gesso to give me a good painting surface.

Can you talk about the different ways you using the digital tools and traditional hand-painted tools?

My digital work and my traditional painted work are done in two entirely different ways. My digital art is created entirely in Adobe Photoshop using the pen tool, brushes and vector shapes. I do regular pencil sketches on paper first, then scan those into the computer and work over them in Photoshop.

My traditional paintings take much longer and require a lot more preparation. I have to cut the wood to the size I need. I then sand the wood and apply 3 to 4 coats of white gesso. I sand the surface between each coat of gesso. Once my painting surface is prepared, I transfer my drawing to it and then start painting. A painting can take anywhere from 8 hours to two weeks to complete depending on how big or complex the work is.

Clearly, digital art is much faster and therefore more logical for an illustrator that is trying to pay the bills ;-)

Talk about your studio, is it a large one? and, is there anything you cherish in it? What?

My studio is not very large. Mainly because I have so many paintings and painting supplies in my way. I have many paintings hanging on the walls of my studio, some of my work and work from other artists like Frank Frazetta, Brom, Mike Sutfin, and Glen Angus. My most cherished item in my studio is an original drawing from fellow fantasy artist, Glen Angus, who passed away in July of 2007.

Do you often stay up and work late? Generally, how often do you have a rest in the long time working? How do you get yourself into work psychosis soon?

I always work late into the night. I don’t get a lot of sleep. It is difficult to put down the brush or get away from the computer when I am working on my art. I do have to step away from my work just to get re-energized and also spend time with my family. But it is hard to turn off the creative spirit in me. I find myself working a lot longer and harder than I think I should. I know it’s bad for me to get so little sleep.

What the first thing should new illustrators do when they get a chance?

Develop a very strong portfolio of work. Only put your best work in your portfolio and never stop learning. Always try new techniques and use new tools. You never know what possibilities will open up for you if you try new things.

How do you think about the illustration industry of decades?

I think the illustration industry is as strong as ever. More and more illustrators are showing up every day and creating some amazing work. Because we live in such a global society, Americans are being exposed to more international artists from China and other countries. There is a lot more competition, but that just pushes everyone to make their art even better than before. I am inspired by the fantasy art coming from artists in China, the Phillipines, Japan and Iran. There is a lot of good stuff out there and I think it only makes the illustration industry better.

Do you think that there is a standard of judging a good illustrator in the consumer groups?

If there is a standard of judging what makes a good illustrator, then I’d say illustrators such as James Jean, Kristian Olsen, Boris Vallejo or Paul Bonner are the ones to be judged against. They are consistently good at illustrating what they set out to illustrate. That is, they find new and inspiring ways to explore the emotional content of a subject and present it to the world in a meaningful and beautiful way.

Among your cover works, which one is the most successful on effect? Please tell us the process of creation.

I did a painting for the cover of Duelist Magazine years ago that featured a Magic: The Gathering character, named Squee, being attacked by a bunch of little pink creatures, later named Beebles. All of the little pink creatures were trying to steal Squee’s toy. After I did the painting, the team at Wizards of the Coast liked the little pink creatures so much that they made them characters in the Magic universe. They became the Beebles and can be seen on cards such as Bouncing Beebles, Bubbling Beebles, Donate and more. The painting really captured what the art director wanted and it obviously was a big hit with the art team for Magic: The Gathering. So it was one of my more successful covers.

Video Game industries have sprung up everywhere, attracting many outstanding artists, Do you plan to do any of that?

I did a project for Electronic Arts. It was a mini-golf game for the Apple iPod. They were fun, colorful illustrations. I’d love to do more work like that. We’ll just have to wait and see what happens.

Talk about your family. How does your family support you? How do you keep a balance between the art creation and your family?

I have a wife and three children that I spend all of my time with. My kids are a huge inspiration for me because they have such wild and inventive imaginations. They will often work on their own paintings right next to me as I paint or work at the computer. They enjoy monsters and fantasy art, so it is always fun to talk about my ideas with them. My kids are nice to me and think I am the best artist in the world. I try to tell them that I am not, but they don’t believe me ☺

My family is everything to me and even comes before my art. I will always make time for my children. I can play with them during the day and do my artwork at night while they sleep. Being a well-known and successful artist doesn’t mean anything to me if I don’t have a great family to share it with. My wife and children are the ones that keep me grounded, otherwise I’d always have my head in the clouds.

Thanks for the interview!

A special thanks to you and all of your readers!
Jeff Miracola

Special effects pioneer, Stan Winston, dies

Monday, June 16th, 2008

Stan Winston

Special effects pioneer, Stan Winston, died today at the age of 62 from multiple myeloma, a form of cancer. The designs and innovations that came from Stan Winston studios were always a huge influence on my art. This is a very sad day for fans of special effects in film and television.

I first learned of Stan Winston after seeing Aliens back in 1986. I was instantly hooked, as so many of us were. From there I followed the films he worked on. Such films as Leviathan, Jurassic Park, Predator,Terminator 2: Judgement Day, and the list goes on and on and on. Anyone that is informed about the people working behind the scenes in film knows just what a legend Stan Winston is and also how deeply he will be missed. He was a man I wish I could have met, but I will forever enjoy his creations nonetheless. Sixty-two years of age is far too young an age to die, especially for a man that probably had a few more decades worth of creativity to share. But he accomplished so much in his time. I can only dream of amassing such a vast, and accomplished, portfolio of work as he.

My thoughts and prayers are with his family, friends and colleagues today. Stan, thank you for all the wonderful inspiration you have given us over the years. God Bless.

Toycyte.com weighs in on pirated art book

Sunday, May 18th, 2008

pirated art book

Jeremy Brautman of Toycyte.com has written a great 3-part series examining copyright with its focus on infringement/fair use.

Read the article here.

This was brought on by the recent discovery of a book published out of China showing the work of 93 illustrators without their permission, including me. The book also contains the stolen writings/interviews of Darren Di Lieto from The Little Chimp Society.

Jeremy’s article includes a number of interviews or quotes with artists included in the pirated art book. It’s a great article that tackles a very relevant topic for all creators.

A very special thanks to Jeremy and toycyte.com for caring enough to want to spread the word about this pirated book and copyright infringement in general.

Magic: the Gathering Shadowmoor Art

Monday, May 5th, 2008

I thought I’d share a few sketches and final art for a painting I created for the Magic: the Gathering Shadowmoor release titled “Chainbreaker.” I actually liked sketch #1 a lot, but it wasn’t in keeping with the look of the scarecrows from Shadowmoor, so I had to change it. Maybe I’ll just paint it for myself sometime. I particularly liked how the scarecrow was crushing a crow in it’s hands. You know, just in case you were unsure of his evilish ways. Enjoy!

Sketch #1

Sketch #2

Final art

See a larger version of the final art here.

Welcome to Monster Isle - Art preview #2

Saturday, April 26th, 2008

Here’s another little taste of art from “Welcome to Monster Isle”, a new 36-page picture book from Immedium, Inc. written by Oliver Chin and illustrated by yours truly.

The book is now available for pre-order at Amazon, or you can wait until Sept. 2008, buy the book from me and I will sign it AND do an original drawing in the book for you.

Welcome to Monster Isle - Pre-order available

Wednesday, April 23rd, 2008

Welcome to Monster Isle
My first picture book, Welcome to Monster Isle, is now available for pre-order at Amazon.com and various other online booksellers. Written by Oliver Chin, illustrated by you know who and published by the great people over at Immedium, Inc., this 36-page picture book is due in stores September 2008.

Story Description:

A family’s vacation goes bananas when a perfect storm tosses their skipper’s tiny boat off course. Now seven castaways are stranded on an uncharted desert island! Finnegan, his sister, parents, and dog Howl venture into the wild and encounter a menagerie of colorful monsters. Can these hardy survivors befriend seven beasts straight from their wildest imaginations?

Whimsical and lushly layered illustrations invigorate a zootopia of mythical creatures like the Yowie, Abominable Snowman, and Ogo Pogo. Adventurous readers will take a trip they’ll never forget, since being lost was never so fantastic!

Plagiarism Alert! New art book steals the work of 93 illustrators

Monday, April 21st, 2008

This is an update to an earlier post.

My artwork, along with the work of 92 other illustrators, has been stolen and published in a book titled “Colorful Illustrations 93ºC.” Please DO NOT buy this book. The publisher of this book lifted the majority of the content from The Little Chimp Society, a community site run by Darren Di Lieto that is dedicated to the promotion of illustrators and the illustration business. Not only does the book reprint, without permission, the work of 93 illustrators, it also reprints all of Darren’s interviews with illustrators conducted over the 3+ years of Little Chimp Society’s existence. This is a huge blow to Darren as it has taken him a lot of time and effort to contact artists, obtain interviews and promote the site.

Where was the book made?

The book appears to have been made in Hong Kong, China based on the information in the book itself. Although most of the information in the book is false, including the name of the publisher (Great Creativity Organization) and telephone number, the address appears to be a valid one, but I highly doubt the publisher is at this location. Darren tried calling the number and it was for a company that makes air filters. Below is the info from the book:

Art Director/Producer: Bernadette J
Graphic Design: Malcolm Lee
published by Great Creativity organization
ISBN 978-988-98142-0-5
12/F Chinachem Johnston Plaza Wan
178-186 Johnston Road
chia, Hong Kong
T:+85281324106
F:+85281324105

Where is the book being sold?

The book is currently being sold by Index Books in Spain, as well as a handful of other Spanish, Korean and Japanese retailers both online and with actual brick & mortar stores.

Where did the retailers get the book?

Index Books originally said they purchased the book from Azur Corporation out of Japan. But we now know that they made a mistake and say Azur Corporation DID NOT supply them with the book. Please DO NOT contact Azur Corporation because they are not involved (apparently they have been receiving a lot of e-mails.).

Even though Index Books has said they made a mistake by giving Azur Corporations info, they have not yet changed that information on their website.

Index Books’ real supplier is:

Sophia
Guangzhou Sendpoints Books Co.,Ltd.
Add: #80 Xin Ya Rd.,Haizhu District, Guangzhou, China
Tel: 86 20 89095121
Fax: 86 20 89095206
E-mail: spbooks@163.com
MSN:gzsendpoint@hotmail.com
Website: www.sendpoint.com.cn
(Please do not link to them)

For the latest information, please see Darren’s blog here.

Who are the 93 illustrators in the book?

I don’t want to list out their names because of privacy issues and I don’t know all of the illustrators personally, buy Darren has placed images of each page of the book online here.

Hey Jeff, why are you so upset about being published?

Many artists do just want to be published and are fine with not getting paid depending on what stage they are at with their careers. I’m not one of them! My work is my work to do with as I see fit and no one should have the right to steal my art, mass produce it and make money from my blood, sweat and tears. It seems many people forget about the human being behind the creation of movies, music and art when they decide to steal it. Creators, such as myself, rely on the income from the sale of their art to literally feed their families. I have three children. When someone steals my work, they are stealing from my children. And that pisses me off! No person or company in China, Japan, Spain, Korea, the United States or anywhere else should be making money from my work unless I have gone into partnership with them.

What do you want done about this?

I can’t speak for the other illustrators, but I personally want all those books destroyed and a recall of any books already sold. Will this happen, I highly doubt it. Since we are dealing with a “fake” publisher, it will be tough to find anyone to prosecute. Especially since the offenders are likely from China or Japan and the expense of going after them is too great for a handful of artists to endure.

Any money received by the publisher, which I suspect is just a small, mobile outfit of counterfeiters, should be redistributed to the artists and creators plagiarized in this book or the money given to a charity of our choice. Will this happen? Again, I highly doubt it.

The best we can hope for is that people spread the word and retailers become aware that this book is a copyright infringement and should not be bought or sold. It’ll be tough to get retailers to not sell the book since they may have shelled out money to buy the book without knowing it was counterfeit. So asking them to pull the books from the shelves will mean a loss of money for them. But let’s hope the threat of prosecution is greater.

Why don’t all you illustrators get together and make your own “official” book?

An “official” book is an option that is on the table. Frankly, I’m upset someone beat Darren to it. With Darren’s MailmeArt project, he made it clear from the beginning that a published book would be made from all the top entries. Maybe that should have been a stipulation with LCS from the beginning. The proceeds could go to help little chimps all over the world fight the evil PlagiaBots and Counterfeiticons! ;-)

I’m all for an “Official” LCS book if it doesn’t distract from us charging after the punks that made this “Colorful Illustrations 93ºC” book. We would have to find a legitimate publisher that would be willing to fund the production and distribution of the book. And that would be a long and expensive endeavor.

How can I help?

Spread the word about this book. Tell as many people as you can. Use your blog, MySpace, LinkedIn, Facebook, forums, etc. The more people that know, the better. Eventually word will get around to the offending publisher and retailers if it hasn’t already. My fear is that this is just the beginning of this kind of crime against illustrators. We have to try and stop it now.

Where can I learn more about this?

For the latest information, please see Darren’s blog here.

Darren Di Lieto’s blog
Luke Latulippe’s blog
Drawn.ca

I want to give a big thanks to Darren Di Lieto for immediately contacting all the illustrators involved and keeping eveyone up-to-date with events.

Plagiarism - Colorful Illustrations Book

Thursday, April 17th, 2008

So, my bud Darren Di Lieto over at The Little Chimp Society, just informed me that my work, along with the work of dozens of other illustrators, as well as Darren’s own writings, have been stolen. My work was printed in a book that has come out of China apparently. You can find more details about this over at Darren’s blog. I am in the process of looking into this and will update if I get any info.

Please do not buy this book. None of the creators was paid for being in this book nor even knew their work was used.

A big thanks to Darren for getting the word out about this!

Sample image from “Welcome to Monster Isle”

Monday, April 7th, 2008

Hello everyone,

I am still busy working on the book, but thought I’d share some art from it with you. This illustration shows a skipper and crew getting caught in a storm with their sails up. Things start to turn bad real fast.

I’ve also included an early sketch for this page so you can see where it started. Although I liked the idea of the boat being tossed around or twirling in a swirl of water, I just didn’t like the angle. Changing to the more dramatic angle seen in the final piece allowed me to include the rolling storm clouds, lightning and huge waves about to splash down on the deck of the boat. I especially like how the lightning is seen through the sail. It just goes to show you how things can change so dramatically once you move to final art.

PlanAdviser Magazine

Monday, March 17th, 2008

PlanAdviser Magazine

The latest issue of PlanAdviser Magazine has an editorial illustration I created called Data Collection. The magazine is geared toward retirement plan advisors and the article focuses on micro plans. Soojin Buzelli was the art director and, as usual, she puts together some amazing talent for the magazine, including Shout, the great Sam Weber, and her husband, Chris Buzelli, who never disappoints.

You’d think retirement magazines are the last place you’d expect to see such great, well-known talents, but Soojin takes her magazines to a whole new level with design, layout, and art. The magazines (PlanAdviser and PlanSponsor) have featured so many of the top talents working in illustration today. As always, it was a pleasure working with her.


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